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Jeroen De CloeJD

Average response time: 1 hour

About Jeroen

I help founders, executives, and product leaders turn advanced technology into scalable, defensible products. My work focuses on AI-driven product strategy, platform design, and executive decision-making at moments where clarity and direction matter most.

I bring over 20 years of experience as a founder, C-level product leader, and board member across AI, SaaS, gaming, and immersive technologies. I have built and scaled platforms from first principles, led AI-first product roadmaps, created patent-backed IP, and partnered with global organizations such as Disney, Meta, Accenture, and Warner Bros.

Clients typically engage me as a fractional product or AI leader, or for focused strategic engagements. Typical deliverables include product and AI strategy, platform and systems architecture, roadmap and portfolio framing, organizational design for AI teams, product positioning, and executive-level sparring to support high-impact decisions.

If you need senior product and Tech/AI leadership without the overhead of a full-time hire, I help you move faster, avoid costly missteps, and build for long-term value.
  • Dutch

    Native or bilingual

  • English

    Fluent

Can work on-site
Utrecht (up to 50km)

Experience

  • Cornerstone OnDemand
    Sr. Director of Spatial Computing
    EDUCATION AND E-LEARNING
    March 2024 - January 2026 (1 year and 10 months)
    Utrecht, Netherlands
    At Cornerstone OnDemand, following the acquisition of Talespin, I was at the forefront of AI and immersive product strategy and innovation, carrying forward the momentum established during my tenure at Talespin. My focus was on harnessing the latest in agentic AI, VR, and AR technology to craft groundbreaking learning and development products. This involved directing a disclosed, AI-first unified content pipeline, alongside the creation of new AI-powered 3D virtual human technology and the development of a new agentic learning design framework, as part of a new product in development that revolutionized learning through the use of generative AI and spatial technologies.
    Product Development Generative Artificial Intelligence Strategy Product Launch Strategy Product Strategy Computer Graphics and Real-Time 3D Systems
  • Talespin
    Chief Innovation Officer, Board Member
    TECH
    December 2017 - March 2024 (6 years and 3 months)
    Los Angeles, CA, USA
    After my game development studio was acquired, I joined Talespin as a board member and Chief Product Innovation Officer. My role involved leading the product roadmap and platform generative AI strategy, overseeing research and development and the implementation of Talespin’s XR learning platform, and ensuring products remained competitive through data-informed decision making that supported business growth and customer satisfaction. I managed a diverse, international team, driving improvements in product development while emphasizing customer needs.

    I played a pivotal role in conceiving and developing the Talespin Platform and its core concepts, including CoPilot Designer, the Talespin App, and the Virtual Human Performance System, securing patents, fueling strategic partnerships with industry leaders such as Meta, Accenture, Cornerstone, and PwC, and contributing to more than $10M in annual recurring revenue.

    As a board member, I contributed to corporate governance by collaborating with executive leadership on medium- and long-term strategy, product and technology investment priorities, partnership decisions, and initiatives designed to strengthen competitiveness and long-term earning potential.
    Generative Artificial Intelligence Strategy Extended Reality (XR) Platform Development Product Strategy Research and Development Leadership Corporate Governance and Board Oversight
  • Sticky Studios
    Founder & CEO
    VIDEO GAMES AND ANIMATION
    September 2007 - December 2018 (11 years and 3 months)
    Utrecht, Netherlands
    STICKY STUDIOS was a leading development studio based in Utrecht, The Netherlands and Santa Monica, CA, dedicated to delivering immersive, top-quality mobile, web and VR games. Sticky Studios produced more than 75 games with over 250 million cumulative app downloads.
    • As CEO and founder of Sticky Studios, I was responsible for setting the strategic direction, managing teams, partnerships, and fostering key partnerships and IP licensing agreements.
    • Personally negotiated and closed deals resulting in over $30 million in revenue, working directly with industry giants such as Walt Disney Imagineering, Lionsgate, Warner Bros, Paramount Pictures, DDB, HESS, Saatchi & Saatchi and Nickelodeon, among others, to create immersive mobile, web, and VR experiences for globally recognized titles including The Maze Runner, Suicide Squad, and Interstellar.
    • Drove the company's creative vision and execution, ensuring top-quality game development and maintaining strong relationships with customers and partners, contributing to the studio's reputation for excellence in the entertainment and gaming industry.
    Executive Leadership Business development Strategic Partnerships Creative Direction Product Development

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Education

  • Interaction Design (Master)
    Open University of London
    2004
    Interaction Design (Master)
  • Interaction Design (Bachelor)
    Utrecht School of the Arts
    2003
    Interaction Design (Bachelor)

Skill set

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