About Jeroen
Dutch
Native or bilingual
English
Fluent
Experience
- Cornerstone OnDemandSr. Director of Spatial ComputingEDUCATION AND E-LEARNINGMarch 2024 - January 2026 (1 year and 10 months)Utrecht, NetherlandsAt Cornerstone OnDemand, following the acquisition of Talespin, I was at the forefront of AI and immersive product strategy and innovation, carrying forward the momentum established during my tenure at Talespin. My focus was on harnessing the latest in agentic AI, VR, and AR technology to craft groundbreaking learning and development products. This involved directing a disclosed, AI-first unified content pipeline, alongside the creation of new AI-powered 3D virtual human technology and the development of a new agentic learning design framework, as part of a new product in development that revolutionized learning through the use of generative AI and spatial technologies.
- TalespinChief Innovation Officer, Board MemberTECHDecember 2017 - March 2024 (6 years and 3 months)Los Angeles, CA, USAAfter my game development studio was acquired, I joined Talespin as a board member and Chief Product Innovation Officer. My role involved leading the product roadmap and platform generative AI strategy, overseeing research and development and the implementation of Talespin’s XR learning platform, and ensuring products remained competitive through data-informed decision making that supported business growth and customer satisfaction. I managed a diverse, international team, driving improvements in product development while emphasizing customer needs.I played a pivotal role in conceiving and developing the Talespin Platform and its core concepts, including CoPilot Designer, the Talespin App, and the Virtual Human Performance System, securing patents, fueling strategic partnerships with industry leaders such as Meta, Accenture, Cornerstone, and PwC, and contributing to more than $10M in annual recurring revenue.As a board member, I contributed to corporate governance by collaborating with executive leadership on medium- and long-term strategy, product and technology investment priorities, partnership decisions, and initiatives designed to strengthen competitiveness and long-term earning potential.
- Sticky StudiosFounder & CEOVIDEO GAMES AND ANIMATIONSeptember 2007 - December 2018 (11 years and 3 months)Utrecht, NetherlandsSTICKY STUDIOS was a leading development studio based in Utrecht, The Netherlands and Santa Monica, CA, dedicated to delivering immersive, top-quality mobile, web and VR games. Sticky Studios produced more than 75 games with over 250 million cumulative app downloads.
- As CEO and founder of Sticky Studios, I was responsible for setting the strategic direction, managing teams, partnerships, and fostering key partnerships and IP licensing agreements.
- Personally negotiated and closed deals resulting in over $30 million in revenue, working directly with industry giants such as Walt Disney Imagineering, Lionsgate, Warner Bros, Paramount Pictures, DDB, HESS, Saatchi & Saatchi and Nickelodeon, among others, to create immersive mobile, web, and VR experiences for globally recognized titles including The Maze Runner, Suicide Squad, and Interstellar.
- Drove the company's creative vision and execution, ensuring top-quality game development and maintaining strong relationships with customers and partners, contributing to the studio's reputation for excellence in the entertainment and gaming industry.
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Education
- Interaction Design (Master)Open University of London2004Interaction Design (Master)
- Interaction Design (Bachelor)Utrecht School of the Arts2003Interaction Design (Bachelor)