About Aleksandra
English
Fluent
Russian
Native or bilingual
Dutch
Conversational
Experience
- Freelance3D visual artist - Illustration, animation and designVIDEO GAMES AND ANIMATIONAugust 2021 - Today (4 years and 11 months)Amsterdam, NetherlandsI create 3D visuals, environments, and character-driven work across animation, editorial, and digital campaigns. My work focuses on developing strong visual concepts and translating them into engaging outputs across different formats.I’ve worked with clients including MTV, Amazon Music, Refinery29, WIRED, ZEIT Magazin, and Anyways Creative, delivering 3D animations, editorial illustrations, magazine covers, digital product visuals, and music visualizers.
- Studio KartaVisual Development artist, Concept, 3D environment artistVIDEO GAMES AND ANIMATIONJune 2024 - May 2026 (1 year and 11 months)London, England, United KingdomI focused on creating visually engaging and interactive environments for brand activations on Roblox, contributing to visual concept development and enhancing the overall immersion and aesthetic quality of each experience. My role involved developing cohesive environment designs that maintained a consistent style and atmosphere, creating mood boards and conducting creative research, coordinating art-related tasks within the art team, and collaborating closely with the Art Director throughout both pre-production and production stages. I also created high-quality 3D assets and refined them into polished, playable spaces, helping deliver immersive experiences and high-quality results for global brands.
- Studio Bas Kostersvisual development artistARTS AND CRAFTSFebruary 2024 - September 2024 (7 months)Amsterdam, NH, NetherlandsAt Bas Kosters studio I worked with the artists on a project called "OOBOO - The Chase For a Good Fortune", which explores how magical thinking and superstition can grant a sense of agency, offering comfort against the chaos of modern life.I was responsible for the world-building and character animation, translating Bas's vision and characters into living creatures, each with a distinct personality expressed through motion. The final work combined my animated pieces with Bas's hand-made fabric screens, creating a dreamlike dialogue between the digital and the tactile.The exhibition was hosted by MU Hybrid Art House in Eindhoven from the 15th till 25th of November 2024 and was supported by Stimuleringsfonds.
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Education
- Secondary arts educationMinsk State College of Arts2014Secondary arts education
- pre-course and bBasic YearGerrit Rietveld Academie2017pre-course and bBasic Year