About Marco
Dutch
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English
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Experience
- RatchetWorksFreelance Senior Software EngineerSOFTWARE PUBLISHINGAugust 2025 - Today (11 months)Hillegom, NetherlandsBack to what I like the most, working on innovative software projects for clients, applying my expertise on Frontend/Full Stack development, Unreal Engine, VR, Blender 3D and CI/CD pipelines.
- PixelPool BVSoftware Development Director / Senior Unreal Engine DeveloperOctober 2019 - July 2025 (5 years and 9 months)The Hague, NetherlandsLed Unreal Engine development and directed multiple teams on the Dtail Platform and Spaces application. Implemented a CI/CD pipeline, Blender tools for GLB optimization (texture baking, LOD generation). Researched and implemented Unreal Engine 4 and 5 features, using C++.
- dfab VR/ CTOVR developerJanuary 2016 - March 2020 (4 years and 2 months)Haarlem, NetherlandsResponsible for all technical aspects of real-time 3D and VR development, creating a range of experiences: Medical VR game (Erasmus MC), mobile VR training (Kudding & Partners), architectural visualizations (FARO architects, Nicole Kamp), urban planning visualizations (Thijs Asselbergs), and several Unreal Engine plugins (VR Lab Nijmegen).
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Education
- SAE/2002SAE/
- MTS / Computer technician1992MTS / Computer technician